Wii Flexes its Graphic Muscle?
Better graphics than what we have seen from Wii? That is exactly what Cubed3 is reporting. Here is what they had to report;
MoSys, Inc. (Nasdaq:MOSY), the industry's leading provider of high-density system-on-chip (SoC) embedded memory solutions, today announced that Nintendo's upcoming Wii video game console uses MoSys' patented 1T-SRAM technology to implement the very high performance memory within the Wii console's graphics system.
This is the latest result from the more than six-years-long technical collaboration between the two companies. Previous generations of MoSys' 1T-SRAM technology were incorporated in Nintendo's earlier game console, the Nintendo GameCube, in 1999, and shipped in multi-million quantities. The newest 1T-SRAM implementations embedded within the Wii console are fabricated using NEC Electronics' advanced 90nm CMOS-compatible embedded DRAM process technology. These high speed and ultra low latency memories are used as the main embedded memory on the graphics chip and in an additional external memory chip.
"We are pleased that Nintendo has again chosen our 1T-SRAM to power their latest generation game console," said Chet Silvestri, chief executive officer at MoSys, Inc.
"Designing the Wii console required an incredible list of breakthroughs in technology and innovation. The performance delivered by MoSys' 1T-SRAM technology is an important element of our solution," said Genyo Takeda, Senior Managing Director, General Manager, Integrated Research & Development Division at Nintendo. "The graphic performance of Wii benefits from MoSys' ability to develop highly innovative and dependable embedded memory products
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